AlphaEventDocs v3.3.0
AlphaEventEventsAll events

All events

Every event runs the same flow; only the rules in the round differ.

On this page

34 events, one engine. Every event runs the same flow: announcement, join menu, waiting lobby, a frozen countdown, the round and the results. Only one event runs at a time.

All events

IdNameCategoryPlayersWhat it is
spleefSpleefElimination2+Break the floor under everyone else.
tntrunTNT RunElimination2+The floor falls away under your feet.
sumoSumoElimination2+Knock everyone off the platform.
redlightRed Light, Green LightElimination2+Run on green, freeze on red.
glassbridgeGlass BridgeElimination2+One pane in every row shatters.
colormatchColor MatchElimination2+Stand on the called color.
anvilrainAnvil RainElimination2+Dodge the falling anvils.
lavariseLava RiseElimination2+Climb. The lava keeps rising.
hotpotatoHot PotatoElimination2+Pass the TNT before the fuse ends.
musicalchairsMusical ChairsParty games3+Grab a chair when the music stops.
holewallHole in the WallParty games2+Be where the hole is.
simonsaysSimon SaysParty games2+Only do it when Simon says.
triviaTrivia RunParty games2+Stand on the right answer.
snowfightSnowball FightParty games2+Hit others with snowballs.
kbstickKnockback StickParty games2+Sumo with a knockback stick.
parkourParkour RaceRaces2+Checkpoints, then the finish.
dropperDropperRaces2+Fall down the shaft, land in the pool.
boatraceBoat RaceRaces2+Race boats through the checkpoints.
elytraraceElytra RaceRaces2+Glide through the rings.
lmsLast Man StandingPvP and teams2+Same kit, shrinking zone.
bracketsBracketsPvP and teams2+1v1 single elimination.
kothKing of the HillPvP and teams2+Hold the hill alone to score.
ctfCapture the FlagPvP and teams4+Red against blue.
infectionInfectionPvP and teams3+The infected hunt everyone else.
hideseekHide and SeekPvP and teams3+Hide before the seekers are released.
dodgeboltDodgeboltPvP and teams2-8Bows, teams, one hit.
wavesWave SurvivalPvP and teams1+Fight mob waves together.
fishingFishing ContestOpen world2+Catch the most.
miningMining ContestOpen world2+Mine the most ore.
mobhuntMob HuntOpen world2+Hunt hostile mobs.
treasureTreasure HuntOpen world2+Find the hidden chests.
droppartyDrop PartyOpen world2+Prizes rain from the sky.
chatgamesChat GamesOpen world2+First correct answer scores.
buildbattleBuild BattleOpen world2+Build to a theme, then vote.

How every event works

  1. Announce. /aevent start <id> [arena] broadcasts the event and opens the join menu for everyone online.
  2. Join. Players click Join or run /event join. People who arrive after a round has started can spectate.
  3. Wait. Participants are moved to the arena lobby (open-world events skip this).
  4. Countdown. Players are placed on their spawns and held still while the countdown runs.
  5. Round. The event's own rules run. Eliminated players spectate.
  6. Results. Placements award points, rewards run, and everyone returns to the exit or their old position with their inventory restored.

The number of rounds, the timings, the points per placement and the rewards come from config.yml and can be overridden per event in events/<id>.yml.

Is an event ready?

/aevent events lists every event and whether it has a complete arena. /aevent check <id> lists exactly what is missing and the command that fixes it. /aevent with no arguments opens a menu of all events by category: left-click starts one, right-click runs the check.