All events
Every event runs the same flow; only the rules in the round differ.
34 events, one engine. Every event runs the same flow: announcement, join menu, waiting lobby, a frozen countdown, the round and the results. Only one event runs at a time.
Elimination
Last player standing wins the round. Survive the floor, the lights, the sky or the lava.
9 eventsParty games
Short games with simple rules: music, questions, commands, snowballs and walls.
6 eventsRaces
Checkpoints, finish lines and respawns. First across wins.
4 eventsPvP and teams
Kits, brackets, flags, hills and waves of mobs.
8 eventsOpen world
Contests that need no arena (or only a few points) and never move your players.
7 eventsAll events
| Id | Name | Category | Players | What it is |
|---|---|---|---|---|
spleef | Spleef | Elimination | 2+ | Break the floor under everyone else. |
tntrun | TNT Run | Elimination | 2+ | The floor falls away under your feet. |
sumo | Sumo | Elimination | 2+ | Knock everyone off the platform. |
redlight | Red Light, Green Light | Elimination | 2+ | Run on green, freeze on red. |
glassbridge | Glass Bridge | Elimination | 2+ | One pane in every row shatters. |
colormatch | Color Match | Elimination | 2+ | Stand on the called color. |
anvilrain | Anvil Rain | Elimination | 2+ | Dodge the falling anvils. |
lavarise | Lava Rise | Elimination | 2+ | Climb. The lava keeps rising. |
hotpotato | Hot Potato | Elimination | 2+ | Pass the TNT before the fuse ends. |
musicalchairs | Musical Chairs | Party games | 3+ | Grab a chair when the music stops. |
holewall | Hole in the Wall | Party games | 2+ | Be where the hole is. |
simonsays | Simon Says | Party games | 2+ | Only do it when Simon says. |
trivia | Trivia Run | Party games | 2+ | Stand on the right answer. |
snowfight | Snowball Fight | Party games | 2+ | Hit others with snowballs. |
kbstick | Knockback Stick | Party games | 2+ | Sumo with a knockback stick. |
parkour | Parkour Race | Races | 2+ | Checkpoints, then the finish. |
dropper | Dropper | Races | 2+ | Fall down the shaft, land in the pool. |
boatrace | Boat Race | Races | 2+ | Race boats through the checkpoints. |
elytrarace | Elytra Race | Races | 2+ | Glide through the rings. |
lms | Last Man Standing | PvP and teams | 2+ | Same kit, shrinking zone. |
brackets | Brackets | PvP and teams | 2+ | 1v1 single elimination. |
koth | King of the Hill | PvP and teams | 2+ | Hold the hill alone to score. |
ctf | Capture the Flag | PvP and teams | 4+ | Red against blue. |
infection | Infection | PvP and teams | 3+ | The infected hunt everyone else. |
hideseek | Hide and Seek | PvP and teams | 3+ | Hide before the seekers are released. |
dodgebolt | Dodgebolt | PvP and teams | 2-8 | Bows, teams, one hit. |
waves | Wave Survival | PvP and teams | 1+ | Fight mob waves together. |
fishing | Fishing Contest | Open world | 2+ | Catch the most. |
mining | Mining Contest | Open world | 2+ | Mine the most ore. |
mobhunt | Mob Hunt | Open world | 2+ | Hunt hostile mobs. |
treasure | Treasure Hunt | Open world | 2+ | Find the hidden chests. |
dropparty | Drop Party | Open world | 2+ | Prizes rain from the sky. |
chatgames | Chat Games | Open world | 2+ | First correct answer scores. |
buildbattle | Build Battle | Open world | 2+ | Build to a theme, then vote. |
How every event works
- Announce.
/aevent start <id> [arena]broadcasts the event and opens the join menu for everyone online. - Join. Players click Join or run
/event join. People who arrive after a round has started can spectate. - Wait. Participants are moved to the arena lobby (open-world events skip this).
- Countdown. Players are placed on their spawns and held still while the countdown runs.
- Round. The event's own rules run. Eliminated players spectate.
- Results. Placements award points, rewards run, and everyone returns to the exit or their old position with their inventory restored.
The number of rounds, the timings, the points per placement and the rewards come from config.yml and can be overridden per event in events/<id>.yml.
Is an event ready?
/aevent events lists every event and whether it has a complete arena. /aevent check <id> lists exactly what is missing and the command that fixes it. /aevent with no arguments opens a menu of all events by category: left-click starts one, right-click runs the check.
