AlphaEventDocs v3.3.0
AlphaEventHelpChangelog

Changelog

What changed in each release, newest first.

On this page

3.3.0 2026-10

Added

3.2.0 2026-10

Added

3.1.0 2026-10

Added

3.0.0 Breaking 2026-10

Breaking
  • AlphaEvent is now a multi-event engine. Text moved to lang/, the Spleef settings to events/spleef.yml and the arena to arenas/spleef/main.yml. The first start converts everything and keeps your 2.x files in backup/2.x/. Message, menu and boss bar edits are not merged. See Upgrading.
  • The colours are now the pink AlphaStudio theme instead of gold, and body text is white.
  • Spleef players can no longer hit each other unless pvp: true is set in events/spleef.yml.
  • %alphaevent_type% returns the plain event name (Spleef, TNT Run, ...).
Added
  • Eight more elimination events: TNT Run, Sumo, Red Light, Green Light, Glass Bridge, Color Match, Anvil Rain, Lava Rise and Hot Potato. Spleef gains snowball and bow modes and an optional round time.
  • Several arenas per event, a selection-based setup (/aevent select), /aevent check, events, arenas, delarena, region, point, addpoint, removepoint, points and an event menu on /aevent.
  • Rewards by console command, a settings file per event, and an update notice for operators.
  • Placeholders event, event_id, arena, time and score.
  • New keys from a newer jar are merged into your files, with comments, on start.
Fixed
  • The &f and &8 colour codes were printed literally; item names and lore no longer render in italics.
  • The Spleef floor-block list and shovel rule could be bypassed by another listener; the game now decides what can be broken.
  • Teleporting out of the arena (a pearl or a command) now eliminates, like walking out.
  • WorldGuard flags opened for a round are put back to their previous value instead of being forced to deny.
  • protection.lobby.prevent-building, prevent-breaking and spectator.teleport-to-alive-on-elimination now do what they say.
  • Arenas in worlds that load after the server starts are picked up when the world loads.

2.0.0 Breaking

Breaking
  • The plugin now reports to the AlphaStudio panel and a new server stays disabled until it is approved. See Server approval.
Added
  • A panel: section in config.yml with api-url and check-interval-minutes.

1.0.0 2026-06

Added
  • Multi-round Spleef with a full state machine: announce, join, waiting, round countdown, active round and results.
  • Arena and lobby as WorldGuard regions, in-game spawn setup, automatic block restoration after each round.
  • Join and spectate menu, five boss bars, title and action bar countdowns, points per placement.
  • Lobby and arena protection rules, an alphaevent.bypass permission, and 25 PlaceholderAPI placeholders.
  • Console startup banner matching the other AlphaStudio plugins.
Changed
  • Colours use the shared &#RRGGBB hex pipeline with gradient upgrades, and the default theme moved to the Alpha-system gold gradient.
  • The join menu no longer has a decorative border.
  • Text that used to be written into the code now lives in messages.yml.
Fixed
  • Player health is restored correctly across Bukkit versions that name the max health attribute differently.