StealABlockDocs v1.0.0
StealABlockHelpChangelog

Changelog

What changed in each release.

1.0.0 Current

StealABlock has one released version so far. These notes cover what it contains.

Added
  • Plot-based block-stealing minigame with arenas, plots, gates, and an animated conveyor built from block displays.
  • Over 130 blocks across seven rarity tiers and four variants (normal, golden, diamond, rainbow), with an index GUI and per-tier milestones.
  • Rebirth (up to 30 levels), prestige with schematic plot rebuilds, fusion, a credits store and a gear shop.
  • Seven server events, including Lightning Storm and Fusion Frenzy, started by staff or on a timer with auto-events.
  • Community player-count goal with its own hologram, and Balance Top and Rebirth Top hologram leaderboards.
  • Configurable scoreboard and TAB list, PlaceholderAPI placeholders, MiniMessage support alongside the &#RRGGBB accent syntax.
  • /lockbase to toggle a base's gates without the countdown, and VIP joins on full arenas through staleablock.map.vip.
  • Console startup banner, and builds for 1.21.4, 1.21.8, 1.21.11, 26.1.2 and 26.2.
Changed
  • The admin command alias is /asb. The old /sb alias was removed because it collided with TAB.
  • Menus fit in 27 slots without decorative border panes, apart from the move-block picker.
  • Startup and /asb reload keep the defaults you already have instead of overwriting them.
Fixed
  • The Purchase Credits item in the credits store was hidden under the close button.
  • Plot spawn and hologram worlds are resolved again before use, so arenas in late-loading worlds work.
  • Deprecated game rule calls replaced for current Paper versions.