AlphaSellDocs v2.1.0
Paper and Folia · 1.21.11+

AlphaSell

A sell system for Paper and Folia. A sell menu with a live estimate, prices from your shop plugin, category progression up to 3.0x, timed sell events and a time-limited Sell Axe.

AlphaSell logo
9Categories
20Levels per category
3.0xTop multiplier
3Storage types

What you get

A sell system with a menu, shop prices, category progression and a timed boost, built around players earning more the more they sell.

Quick start

Works with its defaults once Vault and an economy plugin are in place.

  1. Install. Put the jar in plugins/ with Vault and an economy plugin, then start the server. A new server stays disabled until AlphaStudio approves it, see Server approval.
  2. Choose a price source. Keep prices.calculation-method: auto to use your shop plugin's prices, or config_only to use the categories in config.yml.
  3. Check it. Run /alphasell diag while holding an item to see where its price comes from.
  4. Block worlds. Add worlds where selling must not work under blacklisted-worlds.
  5. Reload. /alphasell reload applies edits.

Requirements

PluginRequired?Unlocks
Vault and an economyTo get paidPayouts go through the Vault economy.
ShopGUIPlus / EconomyShopGUIOptionalItem prices are read from them first. See Pricing.
ProtocolLib / packeteventsOptionalListed as soft dependencies.
PlaceholderAPIOptionalListed as a soft dependency. AlphaSell does not register placeholders of its own.
AlphaSell declares loadbefore: [Essentials, CMI], and with override-command-with-listener on it runs its sell commands ahead of other plugins that use the same names.

Explore the docs

Every page of the AlphaSell reference, grouped by what you are trying to do.