Permissions
Every node defaults to op unless marked default: true below (granted to everyone automatically, no permission plugin required). Full raw list lives in plugin.yml — this page organizes it by intent.
Default: true (everyone)
These work out of the box for any player, with no permissions plugin at all.
| Node | Grants |
|---|---|
alphasystem.back | /back |
alphasystem.crafting | /crafting |
alphasystem.anvil | /anvil |
alphasystem.echest | /enderchest |
alphasystem.fixhand | /fixhand |
alphasystem.fixall | /fixall |
alphasystem.msg | /msg, /r |
alphasystem.spawn | /spawn |
alphasystem.baltop | /baltop |
alphasystem.money | /money (own balance only) |
alphasystem.pay | /pay |
alphasystem.report | /report |
Staff-only nodes
| Node | Grants |
|---|---|
alphasystem.admin | /as itself, /as reload, /as diagnostics |
alphasystem.chat.admin | /sc |
alphasystem.chat.manager | /mc |
alphasystem.chat.delete | the [x] chat delete button |
alphasystem.chat.filter.alert | see chat-filter catch alerts |
alphasystem.ban / .unban | /ban, /tempban, /banip / /unban |
alphasystem.mute / .unmute | /mute, /tempmute / /unmute |
alphasystem.warn / .unwarn | /warn / /unwarn |
alphasystem.jail / .unjail / .setjail | /jail / /unjail / /setjail |
alphasystem.punish.info | /checkban, /checkmute, /checkwarn, auto-see full details on punishment broadcasts |
alphasystem.punish.history | /banhistory, /mutehistory, /warnhistory, /jailhistory |
alphasystem.broadcastmsg | /bossbarmsg, /titlemsg, /actionbarmsg |
alphasystem.restart | /restart |
alphasystem.warpset | /setwarp, /delwarp |
alphasystem.setspawn / .spawnpointset / .spawnpoint | spawn-point management commands |
alphasystem.time | /time and every day/night preset |
alphasystem.weather | /weather |
alphasystem.staff.alts | /alts + the join alert when an alt connects |
alphasystem.staff.whois | /whois — including seeing the target's IP |
alphasystem.staff.reportalert | see incoming /report alerts as they happen |
alphasystem.staff.socialspy | /socialspy — deliberately not bundled with any other node |
alphasystem.staff.maintenance | full /maintenance control (local + network) |
alphasystem.staff.clientbrand | see a player's launcher/client brand when they join |
alphasystem.invsee / .invedit | /invsee / /invedit |
alphasystem.enderchestsee / .enderchestedit | /enderchestsee / /enderchestedit |
alphasystem.invedit.clear / .enderchestedit.clear | the "clear everything" button inside those GUIs |
"Do to others" nodes
A recurring pattern: the base node covers acting on yourself, the .others variant covers acting on another player. Both default to op.
| Self | Others |
|---|---|
alphasystem.gm | alphasystem.gm.others |
alphasystem.heal | alphasystem.heal.others |
alphasystem.feed | alphasystem.feed.others |
alphasystem.god | alphasystem.god.others |
alphasystem.fly | alphasystem.fly.others |
alphasystem.kill | alphasystem.kill.others |
alphasystem.ping | alphasystem.ping.others |
alphasystem.tp | alphasystem.tp.others |
alphasystem.money | alphasystem.money.others |
/heal all and /feed all also require the respective .others node — "all" is treated as acting on other players, not yourself.
Bypass nodes
Skip a teleport's movement-cancellable warmup countdown entirely.
| Node | Skips the warmup on |
|---|---|
alphasystem.back.bypasswarmup | /back |
alphasystem.spawn.bypasswarmup | /spawn |
alphasystem.warp.bypasswarmup | /warp |
Private warps
as.warp.* # access to every private warp
as.warp.<name> # access to one specific private warp, e.g. as.warp.vault
Granted per-warp through your permissions plugin — these aren't pre-registered in plugin.yml since the actual set of warps is dynamic and created at runtime with /setwarp.
Remapping permission nodes
config.yml's permissions: section lets an admin repoint what node a command actually checks, without touching plugin.yml or rebuilding the plugin:
permissions:
ban: alphasystem.ban
unban: alphasystem.unban
invsee: alphasystem.invsee
whois: alphasystem.staff.whois
socialspy: alphasystem.staff.socialspy
maintenance: alphasystem.staff.maintenance
# ... 40+ more entries, one per remappable command
In code, this is a single helper every remappable command routes through:
public boolean hasConfigPermission(CommandSender sender, String key, String defaultNode) {
return sender.hasPermission(getConfig().getString("permissions." + key, defaultNode));
}
Change the value on the right of any entry to have that command check a completely different node — useful if your permissions plugin's naming convention doesn't match alphasystem.*, or if you want to fold several Alpha-system commands under one existing group node. Not every command is remappable this way — a handful of simple always-op utility commands (like the gamemode shortcuts) check a hardcoded node directly instead.
