AlphaGravesDocs v2.0.0
AlphaGravesHelpChangelog

Changelog

What changed in each release, newest first.

On this page

2.0.0 Breaking 2026-10-04

Breaking
  • License keys are gone. The plugin now reports to the AlphaStudio panel and a new server stays disabled until it is approved. See Server approval.
  • A money claim cost now denies the claim when Vault, an economy plugin or the withdrawal is missing. Before, the grave was claimable for free.
Added
  • Graves and holograms are shown only to nearby players, with grave-visual.view-range-blocks and grave-hologram.view-range-blocks. Updates pause while nobody is in range.
  • /agraves clear asks for confirmation and works on offline players.
  • Messages live in lang/messages.yml, and previously hard-coded player text moved into it. An old messages.yml is moved over automatically.
  • Deaths that keep the inventory, or happen where no physical grave is allowed, no longer double up items: the plugin steps aside or drops them.
Changed
  • Slot, PvP and fallback graves share one claim-cost path, so costs behave the same everywhere.
  • Admin menus fit in 27 slots without filler panes, menu titles are dark gray, and the default messages use the green, red and white palette.
  • Grave lookup by block position uses an index, which keeps large numbers of graves cheap.
Fixed
  • A grave whose items cannot be decoded is never deleted, charged for or dropped.
  • Corrupt player files are preserved instead of overwritten, and file access is serialized.
  • The XP stored in a grave matches the XP bar at death, and an expired grave drops its XP instead of losing it.
  • Who already paid for a physical grave survives restarts.
  • Open grave chests stay in sync with their record, and unsaved slots are blocked.
  • Auto-claim runs on each player's own region thread, which is required on Folia.
  • Changes made while a save is running are no longer lost.
  • A Vault economy that registers late is picked up when it is first needed.

1.0.0 2026-04

Added
  • Up to four permission-gated grave slots per player, with claim delay, reuse cooldown and optional XP or Vault cost.
  • Physical PvP graves for direct melee kills, and fallback graves when every slot is on cooldown.
  • Auto-claim, grave-ready reminders, per-player settings menu and an admin menu.
  • Floating grave markers with custom skull textures, and fully customizable holograms.
  • Explosion protection, per-world overrides, PlaceholderAPI placeholders and Folia support.
  • Later 1.0.x builds checked a license key against the AlphaStudio API. That was removed in 2.0.0.