Changelog
What changed in each release, newest first.
On this page
2.0.0 Breaking 2026-10-04
Breaking- License keys are gone. The plugin now reports to the AlphaStudio panel and a new server stays disabled until it is approved. See Server approval.
- A
moneyclaim cost now denies the claim when Vault, an economy plugin or the withdrawal is missing. Before, the grave was claimable for free.
- Graves and holograms are shown only to nearby players, with
grave-visual.view-range-blocksandgrave-hologram.view-range-blocks. Updates pause while nobody is in range. /agraves clearasks for confirmation and works on offline players.- Messages live in
lang/messages.yml, and previously hard-coded player text moved into it. An oldmessages.ymlis moved over automatically. - Deaths that keep the inventory, or happen where no physical grave is allowed, no longer double up items: the plugin steps aside or drops them.
- Slot, PvP and fallback graves share one claim-cost path, so costs behave the same everywhere.
- Admin menus fit in 27 slots without filler panes, menu titles are dark gray, and the default messages use the green, red and white palette.
- Grave lookup by block position uses an index, which keeps large numbers of graves cheap.
- A grave whose items cannot be decoded is never deleted, charged for or dropped.
- Corrupt player files are preserved instead of overwritten, and file access is serialized.
- The XP stored in a grave matches the XP bar at death, and an expired grave drops its XP instead of losing it.
- Who already paid for a physical grave survives restarts.
- Open grave chests stay in sync with their record, and unsaved slots are blocked.
- Auto-claim runs on each player's own region thread, which is required on Folia.
- Changes made while a save is running are no longer lost.
- A Vault economy that registers late is picked up when it is first needed.
1.0.0 2026-04
Added- Up to four permission-gated grave slots per player, with claim delay, reuse cooldown and optional XP or Vault cost.
- Physical PvP graves for direct melee kills, and fallback graves when every slot is on cooldown.
- Auto-claim, grave-ready reminders, per-player settings menu and an admin menu.
- Floating grave markers with custom skull textures, and fully customizable holograms.
- Explosion protection, per-world overrides, PlaceholderAPI placeholders and Folia support.
- Later 1.0.x builds checked a license key against the AlphaStudio API. That was removed in 2.0.0.
