AlphaAlytraBoost
Infinite elytra boost for lobbies on Paper. Players join with an unbreakable elytra and a firework in the off hand, and the firework refills after a short cooldown.

What you get
Built for lobbies: join, fly, boost again and again, with no setup beyond the config.
Join kit
Players receive an elytra in the chest slot and a firework in the off hand a moment after joining.
Join kitInfinite boost
Fire the rocket while gliding and a fresh one appears once the cooldown ends. It never runs out.
Boost cycleCooldown on the action bar
A live countdown shows the seconds left, with your own wording. Staff can skip it with one permission.
CooldownElytra protections
The elytra never breaks, cannot be taken off, and wall crashes do no damage.
ProtectionsWorld switch-off
List worlds where the plugin does nothing, such as the Nether and the End.
Disabled worldsQuick start
- Install. Put the jar in
plugins/and start the server. A new server stays disabled until AlphaStudio approves it, see Server approval. - Join. You receive the elytra and the firework. Jump, glide, and fire the rocket.
- Tune it. Set
firework.cooldownandfirework.powerinconfig.yml, then run/aab reload.
Requirements
Paper 1.21.1 or newer and Java 21 or 25. No other plugin is needed. If you use DeluxeHub, keep join-delay-ticks at 10 or more, see Troubleshooting.
Explore the docs
Every page of the AlphaAlytraBoost reference, grouped by what you are trying to do.
Installation
Requirements, choosing a jar, installing and updating.
OpenServer approval
How the AlphaStudio panel approves a server, and what the plugin sends.
OpenHow it works
The join kit, the boost cycle, the cooldown and the elytra protections.
OpenCommands
The admin command.
OpenPermissions
Three nodes.
OpenConfiguration
Every key in config.yml.
OpenTroubleshooting
Console messages and symptoms, with the cause and the fix.
OpenChangelog
What changed in each release.
Open