Permissions
Four declared nodes, plus the tier permissions you define yourself in the menu files.
Declared in plugin.yml
| Node | Default | Grants |
|---|---|---|
alpharewards.use | true | Open the rewards GUI (/alpharewards with no args) |
alpharewards.settings | true | Open the settings GUI (/alpharewards settings) |
alpharewards.autoclaim | true | Actually receive auto-claim on join, and toggle the auto-claim setting in the Settings GUI (both gated by this one node) |
alpharewards.admin | op | /setday, /alpharewards reload, /alpharewards reset |
true — granted to every player automatically, no permissions plugin required. Only alpharewards.admin defaults to op.Reward-tier permissions
Not declared in plugin.yml — these are arbitrary strings you assign yourself inside each reward day's commands block in menus/daily.yml / menus/streak.yml. The shipped example files use:
daily.yml and streak.yml
alpharewards.tier.vipx2alpharewards.tier.mvpx3alpharewards.tier.elitex4
What x2, x3, x4 mean
In the shipped files the VIP tier gives twice the default reward, MVP three times and Elite four times. The multiplier is written into each tier's own command list, not computed by the plugin.
Grant these yourself
Through LuckPerms or your own permissions plugin — nothing in AlphaRewards grants these nodes automatically, and their key names/count are entirely up to you.
Tier order
Tiers are evaluated by walking the YAML section top to bottom, and every matching tier overwrites the previous match rather than stopping at the first (or best) one. That means whichever matching tier is listed last in the file wins — not necessarily the highest-value one semantically.
